Balance the game

i love it when M1911 takes at least half a mag to kill someone considering if the player misses 1 or 2 shots yet a base SD weapon takes max 5 shots to kill (takes 2 shots but realistically sd will miss at least 3)

I’ve been lazered by CD’s with M1911’s while on the SD team as if they hold a one shot pistol.

The only way i could realistically survive that was to be in adequate cover and not be tabbed out, actively participate.

Hell, I’ve seen CR be taken over by CD’s with M1911’s while it was protected by SRU.

This is a completely pointless forum post.

back in my day… it took the entire mag of no missing

im pretty sure that’s more of a ping issue or the CD is just auto clicking
the m1911 deals 30 headshot damage with 10 armor pen
against base SD agent that’s a 4 shot headshot
which is decent as a semi auto but well within the time to get out of the way and into cover, and with SD weapons, often well enough time to kill them before they can kill you
against combatives like SRU, it’s a 6 shot headshot, which when considering their weaponry, makes it nigh impossible to kill them if they’re at full HP & durability if they can actually react in time, and even then, you’re still at heavy risk of dying before you can kill them since any CD using the m1911 most likely doesn’t have armor
it is a decent bit underpowered under NORMAL scenarios
since the m1911 has 665 RPM, which you need to click at 11 CPS to reach since it’s a semi auto
almost nobody can do that and the few that can are unlikely to still maintain accuracy.
if somebody is using an autoclicker though, this thing will laser combatives, having a higher headshot DPS than the G36C

i genuinely don’t know why they did this with the m1911, it used to have around like 475 RPM