New Solitary + Testing Idea and Cellblock changes & Restriction Idea

Change Solitary so you can choose to play as a Class-D without being able to riot or purchase weapons for the next ten minutes.

OR you can:

  • Mine in a low level mining area that gives less cash to reduce time.

  • Play on a different team if you have one.

This would make Class-D gameplay much more fun.

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When it’s Lockup and sleep you are only restricted to the cellblock and no longer get locked in your cell unless there’s an uproar or six or more DFSC.

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Add back the testing TV in the guard line area it makes no sense why it was removed.

There can be a maximum of ten people on the board at the time.

Those who have less/no strikes will be higher up on the board regardless if you have spent more time.

Those who are at the guard line will be higher up on the board regardless if you have spent more time.

Whoever has been waiting at the guard line the longest will be on the top of the board to balance out the two things stated before in the event they clash together.

If you mark yourself on the new activity board which is at the guard line, you will be able to join activities the facility personnel decide to host. Along with that you shall receive a new tag above your name tag if your not DFSC, this tag will show that you are willing and able to join an activity.

If you are not at the guard line and there is nobody else at the guard line you will have a pop-up similar to the one that you get when you earn a certificate that will notify you that you can proceed to the guard line to participate in an activity.

Anyone that can host an activity with Class-D ex: ScD tests MD Checkups, will be given a tablet to block people from being chosen to join their activity, this is so if people are intentionally making the activity less enjoyable it can be stopped to an extent.

Can’t say that the SC section wouldnt be an improvement, but definitely not by much. Especially if the time reduction is very small (e.g 1 second per mined ore).

Any SCd CDs can already switch teams after being SCd if they have access to any.

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Not being locked in cells during sleep/lockup once again is an improvement, but not by much. You’re still going to have pissed off CDs so it’s not going to fix the issue completely like how completely removing them would.

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The testing queue was removed because from personal experience SD hardly utilized it and the people at the top hardly ever were present.
It was also quite buggy.

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CDs should not be discriminated based on their rioting. The reason CDs riot (even if they’d want to join a test) is because there is nothing else to do that is fun (and cooking and cleaning will not be fun like rioting).
The only criteria on a queue should just be time.

ScD and MD being able to block certain CDs would also be a bad addition, as it could lead to certain CDs never getting into tests simply because they like to riot or do little be goofing.
Blocking CDs who intentionally ruin tests would be fine, but that could already be done without any involvement from MaD.

The tag which CDs would receive when in a test would be nice, as long as it is purely cosmetic (and not like how Site DELTA did it where you can’t do pretty much anything).

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While almost everything listed would be an improvement, the improvement would only make the CD experience like 0.1% more